Part of the current metagame
Our curator decided this build is in the current metagame regardless of rating.The community gave this build a rating, making it top-tier: Great
Focused on: Directdamage
Designed for: Raids and Fractals
Expansions required:
Difficulty:
Normal
This build was last updated on May 05, 2024 and is up to date for the March 19, 2024 patch.
Contents
- 1 Overview
- 2 Skill Bar
- 2.1 Weapon Variants
- 2.2 Skill Variants
- 3 Template Code
- 4 Specializations
- 5 Equipment
- 5.1 Equipment Variants
- 6 Consumables
- 7 Usage
- 7.1 Rotation
- 7.2 Notes
Overview
A power DPS Holosmith build for fractals and raids. This build brings good burst and sustained AoE damage.
While this build deals good damage on its own, it excels when there are lots of conditions on the boss for Modified Ammunition.
Skill Bar
Sword/Pistol
Utility
Weapon Variants
- Shield can be used in the offhand slot for extra CC and/or survivability, for a small DPS loss.
Skill Variants
Healing
A.E.D. provides a massive amount of healing if you can predict damage spikes (e.g. specific mechanics in raids). It also provides CC with
Static Shock.
Utility
Throw Mine can replace
Photon Wall or
Grenade Kit for extra CC or boon rip. Additionally, it will be higher burst damage if you are able to precast
Throw Mine and/or
Mine Field.
Grenade Kit is the lower DPS option, but offers you ranged damage which can be very valuable in maintaining DPS uptime. You should also switch to
Relic of the Thief if you remove
Grenade Kit.
Rifle Turret could replace
Grenade Kit for a much simpler rotation, but with the same caveats as above.
Other utility options are a much larger DPS loss:
Hard Light Arena can be useful in uncoordinated groups for the protection and pull.
Spectrum Shield if you don't trust your healer to keep you alive or stunbreak you in high pressure fights.
Personal Battering Ram for massive amounts of CC.
Template Code
[&DQMGOyYvOSsoARQBhgCGAOUW5RZXFlcW8BWJAQAAAAAAAAAAAAAAAAAAAAA=]
Copy Template Code
Specializations
Equipment
Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Dragon
Feet
Berserker
Backpiece
Dragon
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Sword
Berserker
Pistol
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18
Relic
Equipment Variants
- If not using
Grenade Kit and offhand Pistol,
Relic of the Thief will be higher damage.
- The
Dragon stats pieces are a tiny dps increase, so you can run full
Berserker stats if you prefer.
Sigil of Superior Sigil of the Night or slaying sigils when applicable.
Consumables
Food
Utility
- Slaying potions when applicable.
Usage
Rotation
The logic behind this rotation is to maximize your Photon Forge and Laser's Edge uptime. You build heat in Photon Forge with
Corona Burst,
Photon Blitz, and autoattack chains. Using
Corona Burst as your last skill and exiting Photon Forge will continue to generate heat for a few seconds without causing you to overheat. Then fill the time cooling down with Sword auto-attacks and your high damage skills such as
Shrapnel Grenade and
Refraction Cutter. Rinse and repeat when you fall below 100 heat.
Opener
Holosmith can vary the length of its opener by starting at different heats. This enables them to maximise damage by ending a phase just after their Photon Forge burst. Choosing the correct opener for the fight is a matter of experience, but 100% heat is a good standard:
100% Heat opener
Try to start with Mine Field and
Throw Mine pre-placed (if using)
Grenade Kit ⇒
Shrapnel Grenade
Engage Photon Forge
Corona Burst
Photon Wall
Grenade Barrage - triggers
Relic of Fireworks
Detonate (engineer),
Detonate Mine Field,
Particle Accelerator and/or
Blade Burst (whichever you have)
Throw Mine (if using) directly onto the boss (see Notes below for details on how to use this during the rest of the rotation)
Launch Wall
Laser Disk
Photon Blitz
Prime Light Beam
Light Strike →
Bright Slash →
Flash Cutter
Corona Burst
Deactivate Photon Forge
Sword loop
Blowtorch has a cooldown slightly longer than the rotation, so you alternate between using it at the start and end of your sword loop, and in the middle.
Blowtorch - skip if it's not off cooldown
Refraction Cutter
Shrapnel Grenade
Poison Grenade - This will drift backwards in the loop over time, so use whenever it is available
Radiant Arc
Blowtorch - skip if it's not off cooldown
Glue Shot
Sun Edge ->
Sun Ripper ->
Gleam Saber
Refraction Cutter
Shrapnel Grenade
Sun Edge ->
Sun Ripper ->
Gleam Saber x2
Refraction Cutter
Blowtorch - skip if it's not off cooldown
Shrapnel Grenade
Engage Photon Forge
Photon Forge loop
Corona Burst
Photon Blitz
Mine Field (if using)
Photon Wall - this will drift backwards in the loop over time, so use whenever it is available
Grenade Barrage - this will drift backwards in the loop over time, so use whenever it is available
Launch Wall - this will drift backwards in the loop over time, so use whenever it is available
Light Strike →
Bright Slash →
Flash Cutter x2 - ideally you want to be above 140 heat when you use Corona Burst so depending on your speed you may need to use more or fewer autoattacks
Detonate (engineer) and
Detonate Mine Field (if using)
Corona Burst
Deactivate Photon Forge
- Return to start of Sword loop
Video example (without grenade kit)
Notes
- Under no circ*mstances should you ever overheat as it will massively reduce your damage output. Try to exit photon forge as close to 149 heat as possible.
Corona Burst will continue to generate heat for a short time after it finishes, but it will not trigger an overheat if you are not in forge. For this reason, it should be the last skill you use while in Photon Forge.
- If you are a little slow with the rotation outside of Photon Forge, you may find that you are not close to 149 heat when you would normally exit. In this case, perform extra Photon Forge autos.
- Use
Throw Mine off cooldown. To avoid it detonating instantly, you will need to throw the mine to the edge of the target's hitbox. If you struggle with this, just replace
Detonate (engineer) with
Throw Mine in the loop.
- The cooldown on
Poison Grenade is longer than the loop, so it will change position in the rotation. Whenever you enter
Grenade Kit, use
Poison Grenade if it is available. If it is still on cooldown the third time you enter
Grenade Kit in the loop (just before going into Photon Forge), use
Freeze Grenade instead. Both
Poison Grenade and
Freeze Grenade may be omitted from the rotation if you are losing too much heat between Photon Forge uses.
- Use
Laser Disk,
Photon Wall ⇒
Grenade Barrage ⇒
Launch Wall,
Blade Burst,
Particle Accelerator and
Surprise Shot (if using) off cooldown.
- Use
Prime Light Beam off cooldown, but only while in Photon Forge so that you benefit from
Laser's Edge.